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Gamblit Gaming Takes on Virtual Reality with Phosphor Games` The Brookhaven Experiment By PR Newswire
LOS ANGELES, Sept. 20, 2016 /PRNewswire/ --Gamblit Gaming, the leading publisher for real-money and skill-based gaming in mobile and land based casinos, today announced an exclusive partnership with Phosphor Games, to transform one of the most popular and viral VR titles ever made, The Brookhaven Experiment, in..... ...Read More »
Clear skies: Starting up in the cloud By IDG.TV The infrastructure cloud computing world is dominated by vendors like Amazon Web Services, Microsoft Azure and Google Cloud, so is there room for startups? ClearSky Data in Boston thinks so. The company launched in 20 14 and helps customers manage primary data on premises in the cloud. Network World's Brandon Butler recently visited ClearSky to talk to the founders about what it's like to be a startup in the cloud. ...Read More »
Deluxe VR in Interactive GE Store VR Experience By Ko Maruyama VR has been a great experience for gaming and education. In GE's store experience, produced with Deluxe VR, virtual reality allows users to see the many different characteristics of the business, and get a deeper, immersive appreciation for the company's involvement through the different parts of our lives. ...Read More »
Content Insider #486 - 360, VR Everywhere By Miles Weston I'd probably enjoy IBC just as much even if it weren't in Amsterdam but I sure wouldn't want to find out. Or maybe the city just looks better through 360/VR glasses because everyone at the convention centre seemed to have the suctioncup lines on their face. But the discussions at IBC - suppliers, studios, networks, filmmakers, production people - always seemed to touch on how quickly VR had come and how much further it had to go. True VR isn't "brand new" because it's been around since 1929 (Link Simulator) and the first headsets were introduced in the 1960s but now we've got affordable cameras to shoot 360 video and defining VR films. Most of the films are short right now - under 30 minutes - but it won't be long before we have a solid feature film. ...Read More »
Researchers strive to create underwater vehicles that swim like fish By IDG.TV The Navy has given researchers at Florida Atlantic University a $258,008 grant to study the movement of fish in order to enhance the motion of underwater vehicles. ...Read More »
PNY's Siggraph 2016 Event Wrap Up At SIGGRAPH 2016, PNY demonstrated how NVIDIA Quadro GPUs are revolutionizing next-generation professional VR workflows. NVIDIA Quadro GPUs offer low-latency VR rendering, scalable performance and synchronization across multi-GPUs. Available from select PNY Partners, Iray Certified Rendering Systems showcased how Quadro multi-GPU support provides performance scaling for even the most demanding models or scenes in a digital workflow or production pipeline. ...Read More »
Sony Interactive Entertainment Unveils PlayStation 4 Pro, Delivering Enhanced PS4 Experience By PR Newswire
NEW YORK, Sept. 7, 2016 /PRNewswire/ --Sony Interactive Entertainment(SIE) today announced the introduction of PlayStation 4 Pro (PS4 Pro) (CUH-7000 series) computer entertainment system, which delivers enhanced experiences through improved image processing capability and support for 4K quality images*1. PS4 Pro w..... ...Read More »
Syber Gaming Delivers VR and 4K-Ready Small Form Factor Gaming PC Syber Gaming has announced delivery of its C Series, a small form factor system maximized for space while giving users a fully-powered 6th generation Intel Core-based rig that's both virtual reality (VR) and 4K ready. The Syber Gaming C Series starts at $795. ...Read More »
ASSIMILATE Adds Support for Samsung GearVR Headset for SCRATCH Web VR In its continued support of all things VR, ASSIMILATE announced today it has added support for the affordable, high-quality Samsung GearVR headset, the ideal VR accessory for any Samsung Galaxy smartphone for accessing immersive content of any kind, anywhere. For content creators active in the production and post-production of films, videos, and TV episodes this means they can effectively stream VR content from their SCRATCH Web cloud-based website through a standard browser to a Samsung Galaxy smartphone with the GearVR headset for mobile review and approval. ...Read More »
A Look "Behind-the-Scenes" of Immersive VR By Lou Wallace With 2016 being its breakout year, 360° VR productions are everywhere. And VR headsets - like Samsung GearVR, Google Cardboard, or Oculus Rift - are making it a quality, immersive experience. But what's going on "behind-the-scenes"? ASSIMILATE is at the forefront of supporting VR with its new SCRATCH VR Suite that includes all the post tools - conform, color grading, compositing, and finishing - to work in 360° media, and includes SCRATCH Play for playback and SCRATCH Web cloud-based collaboration and review tools that are automatically formatted for 360° viewing in VR headsets. Getting out in the field with customers, Lucas Wilson and Jeff Edson, CEO at ASSIMILATE talked with us about how they are responding to the VR market with its SCRATCH product line to offer creators the streamlined professional and powerful production and post-production tools that are needed to enhance and finalize the look-and-feel of VR content. ...Read More »

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